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Pre-release of Flash Player 10.1

Flash 10.1 Adobe's Flash Player has always been a cause of a performance drop on Macs, but with the new pre-release of Flash Player 10.1 things are looking much better.

Here is a brief report from Anandtech:

"I took the same Office clip I'd been using for all of the other tests and ran it on my Mac Pro at full screen (2560 x 1600). Using Activity Monitor I looked at the CPU utilisation of the Flash Player plug-in. I compared both versions of Flash and saw a significant drop in CPU utilisation:

Flash 450%
Flash 190%

Going from roughly 450% down to 190% (or a bit over 10% of total CPU utilisation across 16 threads) made full-screen Hulu playable on my machine. In the past I always had to run it in a smaller window, but thanks to Flash 10.1 I don't have to any longer."

Broken Sword game series on a Mac

Broken Sword

Broken Sword is an adventure game series which revolves around the adventures of George Stobbart and Nico Collard in several fictitious stories based on history and mythology.

I have recently discovered a way to play the Broken Sword game series on a modern Mac. There is a program called ScummVM, which imports the games and lets you play them from within ScummVM. Of course, you will need to have the game itself, which I am sure you can find on Ebay.

P.S. You may find that the original Cutscenes will not work, but you can download the ones that do work from ScummVM Downloads page.

Simultaneous Knockdown

Apple Magic Mouse

Apple Magic Mouse

Apple has introduced a new mouse called the Magic Mouse. This mouse brings Multi-Touch capabilities to desktop Macs for the first time, similar to iPhone and the entire line of Apple Laptops. The mouse is wireless, using Bluetooth, and has a four month battery life.

Magic Mouse is an advanced point-and-click mouse that lets you click and double-click anywhere on its Multi-Touch surface.

Two-button click
Magic Mouse functions as a two-button mouse when you enable Secondary Click in System Preferences. Left-handed users can reassign left and right click, as well.

360° scroll
Brush one finger along the Multi-Touch surface to scroll in any direction and to pan a full 360 degrees.

Screen zoom
Hold down the Control key on your keyboard and scroll with one finger on Magic Mouse to enlarge items on your screen.

Two-finger swipe Using two fingers, swipe left and right along the Multi-Touch surface to advance through pages in Safari or browse photos in iPhoto.

Apple Magic Mouse Gestures

What's new in MySource Matrix

MySource Matrix The new MySource Matrix 3.24.1 release has introduced some very exciting new features, with some of them listed below. You can download the new release here or, if you are interested in reading a full changelog, you can do that here.

Base Contexts per URL

Site URLs can be configured with a "Base Context" which defines the initial context used for assets created underneath. This is configured from the URLs screen of Site assets.

Context Previews

Content can now be viewed on the "Preview" screen of an asset under a specific context by selecting the context from a drop-down list. This performs similarly to existing lists which allow previews to be displayed under different designs.

An HTTP GET variable SQ_CONTEXT_NAME can be used similarly to SQ_DESIGN_NAME to show content temporarily in a different context away from the "Preview" screen.

Additional "Contextable" Asset Types

Elements of assets such as Calendar Events, Site Map and those that list assets via Listing Engine (Search Page, Asset Listing etc.) now have either "contextable" elements or are aware of asset types which may provide alternate contexts.

The most likely implementation of context aware assets would be to provide language varients for some content (eg; bodycopy) and attribute elements. These modifications ensure that context-specific data is loaded from cache, where appropriate, or sourced via the Context System.

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